This article describes the creation of a life cycle model for the development of educational games on mobile platforms, taking into account the considerations for it’s construction as a quality software. The model for the development of educational games on mobile platforms is a guide framed in a learning environment that will facilitate the creation of educational games, opening the door to the development of videogames as laboratory practices, exploration of virtual environments without expensive materials and so transmit knowledge to students. The developed methodology was achieved by gathering information from different software development models existing in educational environments and mobile platforms approach, conducting a study of ...
In this new era of the 21st century when societies are constantly changing, education is the corners...
the advent of feature phones in emerging economies makes them an ideal tool to be used for facilitat...
e main objective of the article is to educate teachers about the importance of New Technologies fro...
El presente artículo describe la creación de un modelo de ciclo de vida para el desarrollo de juegos...
Introduction: It presents the development of a proposed conceptual model for digital educational gam...
Digital games are the everyday life of the new generations and there’s much potential in using it to...
El videojuego «Las prehistóricas aventuras de Daniela» ha recibido los siguientes premios y reconoc...
This article aims to show the design and construction of a prototype videogame in Microsoft PowerPoi...
Desde el campo de la informática educativa, varios autores exponen el posible efecto positivo de inc...
Hoy en día, la tecnología está presente en todos los ámbitos de nuestra vida cotidiana. También en e...
New technological advances provide an increasingly faster communication and a general exchange of i...
This work of degree aims at the implementation of emerging technologies such as cell phones or table...
In order to know the importance of educational technology in the pediatric population, this research...
The goal of our article is build – including universes to support empirical research in communicatio...
21 páginasThis paper present a preliminary results of research conducted in Colombia whose aim was t...
In this new era of the 21st century when societies are constantly changing, education is the corners...
the advent of feature phones in emerging economies makes them an ideal tool to be used for facilitat...
e main objective of the article is to educate teachers about the importance of New Technologies fro...
El presente artículo describe la creación de un modelo de ciclo de vida para el desarrollo de juegos...
Introduction: It presents the development of a proposed conceptual model for digital educational gam...
Digital games are the everyday life of the new generations and there’s much potential in using it to...
El videojuego «Las prehistóricas aventuras de Daniela» ha recibido los siguientes premios y reconoc...
This article aims to show the design and construction of a prototype videogame in Microsoft PowerPoi...
Desde el campo de la informática educativa, varios autores exponen el posible efecto positivo de inc...
Hoy en día, la tecnología está presente en todos los ámbitos de nuestra vida cotidiana. También en e...
New technological advances provide an increasingly faster communication and a general exchange of i...
This work of degree aims at the implementation of emerging technologies such as cell phones or table...
In order to know the importance of educational technology in the pediatric population, this research...
The goal of our article is build – including universes to support empirical research in communicatio...
21 páginasThis paper present a preliminary results of research conducted in Colombia whose aim was t...
In this new era of the 21st century when societies are constantly changing, education is the corners...
the advent of feature phones in emerging economies makes them an ideal tool to be used for facilitat...
e main objective of the article is to educate teachers about the importance of New Technologies fro...